Class, used to define variable's type as containing the client side IPlayer values
source: integer
integer
id: integer
Id: integer
ID: integer
playerId: integer
player: integer
serverId: integer
plId: integer
serverPlId: integer
sPlId: integer
state: table?
table?
max: { stamina: number, armour: integer, health: integer }
{ stamina: number, armour: integer, health: integer }
name: string
string
ped: integer
coords: vector3
vector3
coordinates: vector3
heading: number
number
entity: { archetypeName: string model: integer mapdataOwner: { [1]: boolean, [2]: integer, [3]: integer }, populationType: number, type: integer }
{ archetypeName: string model: integer mapdataOwner: { [1]: boolean, [2]: integer, [3]: integer }, populationType: number, type: integer }
Last updated 9 months ago