HRLibServerFPlayer

Class, used to define variable's type as containing the server side FPlayer values

Fields

  • Teleport: function FPlayer:Teleport(coords: vector3)

  • SpawnVehicle: function FPlayer:SpawnVehicle( vehModel: string|integer, spawnPlayerInside: boolean?, saveVehicle: boolean? )

  • Notify: function FPlayer:Notify( msg: string, type: 'success'|'error'|'info'|'warning'?, duration: number? )

  • FocusedEvent: function FPlayer:FocusedEvent(eventName: string, ...: any)

  • SetHealth: function FPlayer:SetHealth(health: number?)

  • SetInvincibility: function FPlayer:SetInvincibility(toggle: boolean?)

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