HRLibServerFPlayer
Class, used to define variable's type as containing the server side FPlayer values
Fields
Teleport:
function FPlayer:Teleport(coords: vector3)
SpawnVehicle:
function FPlayer:SpawnVehicle( vehModel: string|integer, spawnPlayerInside: boolean?, saveVehicle: boolean? )
Notify:
function FPlayer:Notify( msg: string, type: 'success'|'error'|'info'|'warning'?, duration: number? )
FocusedEvent:
function FPlayer:FocusedEvent(eventName: string, ...: any)
SetHealth:
function FPlayer:SetHealth(health: number?)
SetInvincibility:
function FPlayer:SetInvincibility(toggle: boolean?)
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