Shared

Teleport

Function to teleport the focused player only with given coords

function FPlayer:Teleport(coords: vector3)

Parameters description

  • coords - the coordinates to use when teleporting the player

SpawnVehicle

Function to spawn a vehicle with specific vehicle model and the option to spawn the player inside the vehicle

function FPlayer:SpawnVehicle(
    vehModel: string|integer,
    spawnPlayerInside: boolean?,
    saveVehicle: boolean?
): integer vehicle

Parameters description

  • vehModel - the vehicle model in string or hash format

  • spawnPlayerInside - sets whether or not spawn the player in

  • saveVehicle - sets whether or not save the vehicle, the player is currently in if it's in any vehicle

Return description

  • vehicle - the entityId of the spawned vehicle

SetHealth

Function to set the health of the focused player

function FPlayer:SetHealth(health: number?)

Parameters description

  • health - the health to set (if nil, it will heal the player with the maximum health for its ped)

SetInvincibility

Function to toggle focused player's invincibility

function FPlayer:SetInvincibility(toggle: boolean?)

Parameters description

  • toggle - sets whether or not the player is invincible

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