Class, used to define variable's type as containing the client side FPlayer values
id: integer
integer
Teleport: function FPlayer:Teleport(coords: vector3)
function FPlayer:Teleport(coords: vector3)
SpawnVehicle: function FPlayer:SpawnVehicle( vehModel: string|integer, spawnPedInside: boolean?, saveVehicle: boolean? ): integer?
function FPlayer:SpawnVehicle( vehModel: string|integer, spawnPedInside: boolean?, saveVehicle: boolean? ): integer?
Freeze: function FPlayer:Freeze(toggle: boolean)
function FPlayer:Freeze(toggle: boolean)
SetHealth: function FPlayer:SetHealth(health: number)
function FPlayer:SetHealth(health: number)
SetInvincibility: function FPlayer:SetInvincibility(toggle: boolean?)
function FPlayer:SetInvincibility(toggle: boolean?)
Last updated 10 months ago