Client
getPlayerData
Function to get the player data
Return description
playerData
- The player's data information from the current framework
onPlSpawn
Function to add a callback function to the events' handlers of the different frameworks, supported by the bridge which are being triggered when the player is fully spawned
cb
- the callback function to add to the events' handlers
isPlayerLoaded
Function to get status for is the player logged in
isPlayerSpawned
Value of type boolean
which is set to true
when the player is spawned
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