Client
getPlayerData
Function to get the player data
function HRLib.bridge.getPlayerData(): table playerData
Return description
playerData
- The player's data information from the current framework
onPlSpawn
Function to add a callback function to the events' handlers of the different frameworks, supported by the bridge which are being triggered when the player is fully spawned
function HRLib.bridge.onPlSpawn(cb: function)
cb
- the callback function to add to the events' handlers
isPlayerLoaded
Function to get status for is the player logged in
function HRLib.bridge.isPlayerLoaded(): boolean
isPlayerSpawned
Value of type boolean
which is set to true
when the player is spawned
---@type boolean
local isSpawned = HRLib.bridge.isPlayerSpawned
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